Forsaken World Mobile Live Twitter Q&A!
10 Jul 2015

Forsaken World Mobile Live Twitter Q&A!

Dear FWM Players, We’ll be hosting two live Q&A sessions on Twitter about all things FWM. And what’s more, we’ll have some reward codes to give out! The first will be on Sunday, July 19 at 7PM (PST). The second will be on Wednesday, July 22 at 11AM (CET). Each will last for 30 minutes. At any time during the Q&A, tweet your questions to @forsakenmobile with...

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Comic Con Shanghai
19 May 2015

Comic Con Shanghai

by Bryan China’s comic scene has arrived. With the first Comic Con in China premiering in Shanghai this last weekend, you can tell the international comic community is starting to establish itself. In high school and college I frequently attended these types of conventions in the US, and I’m very excited to see this type of community emerge in China. This past weekend, Shanghai’s local...

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A Gaming N00b’s Journey
12 May 2015

A Gaming N00b’s Journey

by Yan For a person who has never really played games, to suddenly be thrown into the world of games is quite exhilarating. It feels like opening Pandora’s Box, with so many mysteries to discover. I grew up in a family where playing games was considered to be bad voodoo. It was forbidden to sit in front of a computer for hours on end. Playing...

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A Few Thoughts on Game Development
29 Apr 2015

A Few Thoughts on Game Development

by Mario One day, before I went to sleep, my wife suggested I try some eye drops, and I agreed. But the eye drops were too strong and made my eyes really hurt, and then our conversation started. “Just now I was thinking about developing a mini-game in which you play as an eye drop, and you need to control it to run through the...

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Conventions: A Celebration of Games and Life
14 Apr 2015

Conventions: A Celebration of Games and Life

  by Miriam The first thing that comes to my mind when I think about the gaming industry is the Gamescom trade fair, because it takes place in my hometown of Cologne, Germany. It is Europe’s largest gaming event for interactive games and entertainment with more than 335,000 visitors, 6,000 journalists and 700 exhibitors from 88 countries around the world. Gamescom has been held annually...

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On Marketing: How Presentation Is Everything
07 Apr 2015

On Marketing: How Presentation Is Everything

by Mansh Hi there! I’m pretty sure this is my first time writing a blog. I hope it’s a fun read. I’ve been a gamer since I was 8 years old. My dad bought me the Atari 2600, and I fell in love with the damn thing. I was hooked by the magic of gaming. I had all the consoles you could imagine, from portable...

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Try “A Few Days Left” for FREE!
02 Apr 2015

Try “A Few Days Left” for FREE!

Want to spend your Easter slaughtering horde after horde of bloodthirsty mutants? How about customizing your futuristic weapons to suit your personal carnage-inducing preferences? Maybe mix in a bit of platforming, puzzle-solving and trap-evading? Perhaps you’d like to do all of this while basking in the glory of the stunning 3D graphics built on the Unreal Engine? If so, great! Because our post-apocalyptic shooter A...

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Confessions of a Pirate: Tall Tales from the Seven Seas
01 Apr 2015

Confessions of a Pirate: Tall Tales from the Seven Seas

by Ivan I’ve pirated a lot of games. I live in a country in which piracy is so engrained in the national consciousness, it’s taken for granted. You assume that when buying almost anything that there’s a fair chance it might be fake. This extends from alcoholic drinks at bars and various items of clothing to even foodstuffs such as baby formula, lamb and eggs....

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VR Is Here, but Where Is It Going?
24 Mar 2015

VR Is Here, but Where Is It Going?

by Bryan When I think of virtual reality, the first thing that comes to mind is those goofy 1980s style headsets with the gloves attached. As for “real” VR, I always thought of it as something that would happen in the future, you know, waaay in the future. About a year ago, I saw the movie The Transcendental Man, about the future of technology and...

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17 Mar 2015

What Makes Simple Tap Games So Damn Addictive? (pt. 2)

by Mario Continued from Part 1! 3. Competition system These games should be endless or at least contain an endless mode, otherwise players will tend to abandon it after beating it. But how could an endless game manage to attract players if the game itself can never be beaten? Here comes the most crucial part: a system of competition. The competition system provides a source...

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10 Mar 2015

What Makes Simple Tap Games So Damn Addictive? (pt. 1)

by Mario “No! This game is stupid! It’s not even a game! It’s just…you know, tapping! What the hell is the purpose of this stupid…software?” – Weini, the Unkind Critic Our story begins with a strongly negative comment from one of my colleges, Weini, about a mobile game. As an unkind critic and hardcore player who has spent eight years on World of Warcraft and...

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The Return of Zapdos: How Twitch Plays Pokemon Transcends the Medium
03 Mar 2015

The Return of Zapdos: How Twitch Plays Pokemon Transcends the Medium

  by Bryan Twitch Plays Pokemon (TPP) is a social experiment conducted by the website Twitch.tv, where online viewers get a chance to play Pokemon together via command input in the chat bar. Last year, this unique phenomenon seized the attention of the online gaming community, and now, Twitch Plays Pokemon is back for round two. Around this time last year, TPP reached its peak...

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Bring on the Cute Stuff
24 Feb 2015

Bring on the Cute Stuff

By Shirley Which elements of any particular game are the most influential in your decision to play it? Is it the controls, the game world, the storyline, or something else? For me, regardless of anything else, it’s the artwork. A game’s art style plays a very important role in determining whether I’m going to pick it up and play, or not. And I don’t think...

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Who’s a Gamer?
16 Feb 2015

Who’s a Gamer?

By Weini Can you call yourself a “gamer” if you’re playing mobile games like Clash of Clans, Candy Crush or Plants Vs. Zombies? My opinion is yes, you can. Let me explain. So, who exactly are gamers? People who more or less have a bit of skill in one or more games can call themselves gamers. Let’s go deeper. There are a few main types...

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03 Feb 2015

Party Time: Social Games in the Digital Era

- by Mike Before working at Fedeen Games, my night job was making party games in New York City. I was working on Clockwork, a digital tabletop game and Hot Mess, a physical/digital game that’s Twister with a twist. Growing up in North Carolina, most of my childhood was spent playing with friends in my neighborhood. We would play Board games like Monopoly on rainy...

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Mike

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27 Jan 2015

Optimizing the Balance Between Free and Paid Users

by Mario Free download & play, combined with in-app purchases, has become one of the most widely applied business strategies in mobile games at present. It is crucial that a relatively balanced gaming environment is offered, one where paid users can enjoy certain privileges while free players are also able to progress through the game. If the gap between free and paid users is too...

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Elemental Kingdom’s Featured on Amazon App Store
20 Jan 2015

Elemental Kingdom’s Featured on Amazon App Store

We’re excited to announce that Elemental kingdom is now featured on Amazon App Store. Download Elemental Kingdoms from Amazon Appstore for Android and get Bonus Amazon Coins Back on your Gems purchases. Click here to install Elemental Kingdoms on your Android Device from Amazon: http://www.amazon.com/gp/product/B00NV94QB6 You can use Amazon Coins to buy more apps, games and in-game items, including Gems in Elemental Kingdoms. Enjoy the...

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Mike

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20 Jan 2015

Mobile Games and the Console Gamer: How I’ve Come to Appreciate the Mobile Game

by Ivan I’ve got a confession to make. Before starting at Fedeen in late November, I’d never so much as given a mobile game the time of day. I didn’t view my phone as a potential source of entertainment. I think it came down to a productivity fixation, but more significantly, a willful ignorance of the medium. If I was out somewhere and bored enough...

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